Skip to main content
Your Herald’s Dispatch is the running feed of what’s happening to and around your house. It’s the first thing worth opening after a march or after a few days away — it answers one question: what changed while I was gone? The Herald doesn’t read you a logbook. It brings tidings, narrated in the herald’s own voice — a claim settled, a hold that came under siege, a record broken, a rival’s banner moving near your ground. It reports outcomes, not every step: a quiet campaign that claimed and changed nothing won’t add an entry, and after a still stretch the Herald simply reports that your kingdom stands firm. What it does report, it says plainly and in the register of the realm — a verdict on the land, never a fitness stat.
The Dispatch lives in the app and is always there to read, whether or not you’ve allowed notifications. Push is a pointer that carries the important tidings to your phone; the Dispatch is the full account, waiting for you either way.

The three tabs

The Dispatch is sorted into three tabs, each answering a different kind of “what happened.” Each shows a count, and newest tidings sit at the top.

Conquests

What the land did. The territory outcomes of your marches: ground you claimed, land a rival took from you, and sieges opening on your holdings or breaking in your favour. This is the heart of the feed — where you see the map change hands. Tap a conquest to open it on the war map, or read the full story of the march that earned it in after the march.

Honours

What the court sang of. The milestones and personal moments: a rank you’ve risen to, a personal best set on a campaign, an item earned, and Huzzahs — the acclaim other players add to your campaigns when they cheer your work. When someone huzzahs your march, the Herald brings word (a popular campaign’s cheers are gathered into a single tiding rather than filling your feed). See sharing for how acclaim travels.

Realm

What’s stirring around you. The wider goings-on in your city and region — the realm shifting beyond your own holdings. It’s the ambient pulse of the map near you, so you can read where the pressure is building before it reaches your gates.

Unread tidings

New tidings since your last visit are flagged with an unread tally — a small count on the Herald so you know there’s something fresh to read without opening it. Open the Dispatch and the new entries are marked; the tally clears once you’ve seen them. Nothing is ever lost by not looking: an unread tiding waits, and the Dispatch keeps its history whether you check it hourly or once a week.

Push notifications

If you allow them, the important tidings can reach your phone even when the app is closed — so you don’t have to be watching the map to know your land is threatened. The Herald sends push sparingly and speaks the same way it does in the feed: a decree about your realm, never an alert. Push carries the moments that matter most:
  • A siege on your land — a rival’s loop has crossed your holding and the fight is on (defending).
  • A hold weakening — ground you own is nearing a drop in strength and wants a march to shore it up.
  • A territory won or lost — the map has changed in your favour, or against it.
  • A rank you’ve risen to — the realm acknowledges your name with a new title.
  • A summons to a court — another house has called you to their banner.
Even if you silence everything else, leave siege alerts on — a siege answered the same day is usually held, and a besieged holding pays no tribute until you break it.
You’re in control of all of it. Notifications are grouped so you can keep the urgent ones and quiet the rest, and the Herald respects quiet hours by default so nothing wakes you at 3am. Manage or silence them from your device’s settings — see Your Account for exactly where. With push off you lose nothing structural: every one of these tidings is still waiting in the Dispatch the next time you open the app.

When the realm is quiet

If you’re new, the Herald waits: your first dispatch arrives after your first march, and until then it simply tells you word will come once you set out. If you’re an old hand between marches with nothing new afoot, it reports that your realm holds steady — a calm, not a void. Either way, the Dispatch never shows you an empty screen. It always has something to say, even if that something is all is well.
Question not answered here? Ask on Discord or email support@ashenmarch.com.